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Delta Force Anything to do with the Delta Force series of games, DF1, DF2, LW, TFD, BHD, DFX, AF etc.

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Old 11-24-2009, 10:58 AM
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How to chain() faster ?

I need to have triggers go off at a rate faster then 1 second (which is what chain(1) does). Is there anyway to maybe do a chain(0) and "something" which would be, maybe a 1/4 of a second. That way the "something" maybe could be linked to create a 1/2 second and 3/4 second and 1 second, etc. delays ?
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Old 11-24-2009, 11:37 AM
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I think I've tried this before without success. I think 1 second is as low as the chain script can go. I would ask Dave61, maybe he knows a WAC trick or two that can do what you're asking.
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Old 11-24-2009, 03:49 PM
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I tried many times to chain below 1 second before ( as 0.5 ) and could never get it to work.

I don't think it is possible. Sorry.
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Old 11-24-2009, 06:23 PM
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try 0.001

i do know some game place that in make it (force) act sooner. some reason it take in to count the 000s

can't hurt to try it or maybe 00.05 or 0.005 play around with that see if it do any good. 1 is a whole number but add-in 0050 may work
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Old 11-25-2009, 03:37 PM
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I wonder if chain(0:005) would work.

Just guessing.
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Old 11-26-2009, 12:28 PM
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Game engine reads the .wac every second, if you can get it to read faster, please let us know
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