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Delta Force Anything to do with the Delta Force series of games, DF1, DF2, LW, TFD, BHD, DFX, AF etc.

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  #1  
Old 03-03-2007, 03:09 PM
Fats is offline Fats
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Particle Effects

Has anyone experimented with particle effects? I have downloaded a few maps and the effects work just fine when hosted. But I've tried creating a map with a few and they work until I get them online. When online they dissappear. I think I remember a while back someone saying there may only be 13 effects available for multiplay? Any ideas?
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Old 03-21-2007, 05:20 PM
Donneck is offline Donneck
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what is particle effect ?
does it have anything to do with teleporting character ?
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Old 03-23-2007, 02:35 PM
Fats is offline Fats
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yo

Well, it uses teleport targets but does not teleport a player. It uses targets to display effects. ie. candle flame, waterfalls, water splashing, different types of fire and stuff like that.
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Old 04-17-2007, 07:47 PM
zsw007 is offline zsw007
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Did you go to event->THEN->New Action->Action Type->Creat particle effects ? and select the teleport target? and did you reset event after _____ second? some effect only happen once, so you may need to reset them
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Old 04-19-2007, 01:48 PM
Fats is offline Fats
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.

Yeah, I set the event to reset after every 3-4 seconds. Every works perfectly until i host it online, then it all disappears.
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Old 04-28-2007, 05:47 PM
zsw007 is offline zsw007
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so your saying that when you test it it work and when you host it is disspare? did u use single player to test? some effect only work for single player
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