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Delta Force Anything to do with the Delta Force series of games, DF1, DF2, LW, TFD, BHD, DFX, AF etc. |
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FYI from Novaworld
Mr. Zoom Posted: 4/22/2005 10:35:00 AM
FYI: You should read the manual as some of the key mapping have changed. Furthermore a lot of key shortcuts have been added since the BHD style med. things like random rotation paste (CNTRL + SHIFT + V), snap to terrain (CNTRL + SHIFT + T), etc. AND, if you want to use NILE, this game fully supports it... and NILE is where we are going in the future ravenn Posted: 4/22/2005 11:03:00 AM I should probably chip in that's there is an annoying issue in MED that we've been dealing with for months regarding the 2d overhead draw mode after an object has been rotated and pitched in 3d. The 3d mode is accurate, but the 2d draw ( after the object has been pitched ) will be inaccurate. It has something to do with switching g-libs. It's a pain when trying to align power lines and such after pitching them... Just a heads up... On the plue side, this version of MED has key shortcuts for just about everything and will half the time it takes to make a map. We're getting back to working on NILE and it will be getting whipped into shape shortly. We've all been on deadline and haven't been able to give it the attention it deserves
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-NAVSPECWARCOM "Peace through superior fire power and total retaliation." |
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A new FYI. Novaworld now has a DF:X Mapping Forum
__________________
-NAVSPECWARCOM "Peace through superior fire power and total retaliation." |
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cheers for the info.
i liek the new shortcuts random rotate w00t |
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