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  #21  
Old 08-26-2009, 01:08 PM
skinny killer is offline skinny killer
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Hey you're right, never noticed that. I'll see what I can do wolfmax.
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  #22  
Old 08-26-2009, 08:27 PM
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We are working on an update, we'll release it in about a week to give you guys some time to report any bugs you may find that we can fix in the update, so this is your chance to tell us of any bugs or suggestions you may have.

Thanks,
Killer
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  #23  
Old 09-04-2009, 10:44 AM
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DFX2 MED Little Helper Released

i got the final upgrade for the antagonist, im not goign to tell u what it is though, but i am goging to tell u what it does

Spoiler its fisrt bounce cuases ever villiger on screen to get stunded, after that, it jsut acts like an object, except it get;s smaller over time, and it disapears
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  #24  
Old 09-04-2009, 01:20 PM
skinny killer is offline skinny killer
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umm what exactly are you talking about??
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  #25  
Old 09-04-2009, 07:48 PM
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Agree with WolfMax above my DFX1 is on 'd', the DFX2 is in 'c' program files folder,

The more experienced mappers will find this speeds things up, the learner will get a better idea on TOD, even find flatter areas with ease, the wav selection is poor I'll stay with Dave61 's efforts, all up a great little tool that has heaps of potential 8/10
good work to Skinney and his team
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  #26  
Old 09-04-2009, 08:13 PM
skinny killer is offline skinny killer
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umm thanks for your input but just for your info. that is Daves list. LOL it's just a shortcut to the .doc file. it has the waves from DFX2 and DFX1.
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  #27  
Old 09-23-2009, 09:10 AM
skinny killer is offline skinny killer
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Not far from releasing an update......... is there any thing else you guys can think of to add or fix??? please tell.
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  #28  
Old 09-23-2009, 10:55 AM
Hellfighter is offline Hellfighter
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Quote:
Originally Posted by skolapper View Post
i got the final upgrade for the antagonist, im not goign to tell u what it is though, but i am goging to tell u what it does

Spoiler its fisrt bounce cuases ever villiger on screen to get stunded, after that, it jsut acts like an object, except it get;s smaller over time, and it disapears
temp to delete this post its really none related to this thread

antagonist is basic a story/game play line good vs evil
link: http://en.wikipedia.org/wiki/Antagonist

no id what he means by he upgrade it ether?
maybe he get his buttock out some with a answer this!

other wise it is a junk posting
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  #29  
Old 09-23-2009, 11:24 AM
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yes I think you should delete it, you notice that's the only post he made thruout the forum and it's totally off topic. looks like a spammer to me........ you can delete it if you want. if you do, delete this one also. thx
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  #30  
Old 12-01-2009, 12:33 PM
WolfMax is offline WolfMax
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Re: MED's Little Helper

Any news on the update?

Cheers
WolfMax
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  #31  
Old 12-01-2009, 01:50 PM
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yeah Bigjoe posted about it in the DFX2 forums. you can download it from his site. Really sorry, I forgot to post it here!!!


http://toppersbbs.dtdns.net/starfire/

go there, click on downloads to your left and it should be the first in the list.

and as for the admins, could you please download it and post it here in the dDFX2 downloads section?
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  #32  
Old 12-01-2009, 11:27 PM
bigjoe11a is offline bigjoe11a
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Woldmax Thanks. That was added and the software was updated with that option.
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  #33  
Old 12-02-2009, 12:53 AM
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Quote:
Originally Posted by skinny killer View Post
yeah Bigjoe posted about it in the DFX2 forums. you can download it from his site. Really sorry, I forgot to post it here!!!


http://toppersbbs.dtdns.net/starfire/

go there, click on downloads to your left and it should be the first in the list.

and as for the admins, could you please download it and post it here in the dDFX2 downloads section?
i'm downloading it right now 58.58mb

admin will have it done asap

nice work you all done thanks
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  #34  
Old 12-02-2009, 08:56 AM
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Thanks Wily.
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  #35  
Old 12-18-2009, 11:41 PM
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RollEyes Map Change

What is the protocall on changing maps , what can and can not be done, For example say I wanted to make a map harder that already exsists is it allowed?
IE adding more enemys and / or changing AI ?
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  #36  
Old 12-19-2009, 12:32 AM
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man you need a faster mirror please
thanks bsf
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  #37  
Old 12-19-2009, 01:11 AM
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Quote:
Originally Posted by chopperprop View Post
What is the protocall on changing maps , what can and can not be done, For example say I wanted to make a map harder that already exsists is it allowed?
IE adding more enemys and / or changing AI ?
You'll be able to do that via a .wac script that goes with the map (changes difficulty of AI depending on # of players), not sure about the server though.
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  #38  
Old 12-19-2009, 09:48 AM
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What I am asking is, are we (thoes that are learning how to creat maps for thir servers) allowed to change the maps that are out there for public use. I know that I can but I dont want to piss anybody off for making changes to orginal maps. I would leave the orginal map maker name on the map but add My Initials.
My Public server is Teamwork/GM
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  #39  
Old 12-19-2009, 10:20 AM
skinny killer is offline skinny killer
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you can edit stock Nova maps but I wouldn't edit other peoples maps and then reupload them. you could make people pretty upset doing that. including me....

I'm not speaking for other mappers on this site but from me personally, you can edit my maps for your own personal use but DO NOT re-upload any of my maps to this or any other site nor claim them as your own.
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  #40  
Old 12-19-2009, 07:46 PM
chopperprop is offline chopperprop
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GOt It.
Thanks.
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