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Delta Force Anything to do with the Delta Force series of games, DF1, DF2, LW, TFD, BHD, DFX, AF etc.

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Old 07-02-2004, 11:33 AM
Cujo>DK< is offline Cujo>DK<
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DF2 Objects for LW

Ok folks I've got a question.

What exactly does DF2 objects for LW do?

A friend of mine thought that it was something that would add more objects to the MED so he could put them in his maps.

Or is it just a MOD?

Well I think I might have just answered my own question.

For it to be new objects for the MED there would have to be a different MED, as i'm not sure how someone would/could add the objects to the MED themselves.

So it just makes more sense for it to be a mod.

Or am I barking up the wrong tree yet again?
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Old 07-02-2004, 05:37 PM
Hellfighter is offline Hellfighter
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added in to your game so they can get it to use the map. or they get error from the map ok.

sample:
added in item to the game:
Exp pack
1.) Terranova exp pack LW
DF: LW Expansion Pack
Details: Contains over 50 maps on 12 new terrains. New sounds and skies are also part of the package. All players must have EXP installed in order to play, so we recommend putting EXP in the game name when hosting

think there are 2 type's exp pack out there.

Tools]
1.) Mission Converter
Details: Convert maps between Delta Force, Delta Force 2 and Delta Force Land Warrior. This will only bring your items over. It will NOT bring the terrain's over. so you need to use med file to place in a new terrain in make it work out ok.

2.) DF2 Objects for LW
Details: it add-in buildens, tanks, trains, and more think tree's & birds been some time i use it.

3.) DF: LW Terrain Converter
Details: This utility will try to convert all DeltaForce1 and DeltaForce2 terrains (not maps/missions) to the DF:LW format.

Rememmber any time you add-in object that are not come with the stander game all must have it to play the game if they don't instill it they only get error from the map so please make a note add-in to your game to tell others of it and maybe a link to get it from.
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Last edited by Hellfighter; 07-02-2004 at 06:26 PM.
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