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Delta Force Anything to do with the Delta Force series of games, DF1, DF2, LW, TFD, BHD, DFX, AF etc.

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  #1  
Old 01-01-2004, 09:46 AM
Raffel is offline Raffel
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Roads

I'm trying to make a map with some roads in it, but it seems they are not objects are they?

I've taken a look at maps like Eye of the Dead, but i can't really notice objects that are road-like. Are they in the mission tiles or something? Or in the map?

If you could fill me in on this, i'd be grateful.
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  #2  
Old 01-01-2004, 10:38 AM
katana*GFR* is offline katana*GFR*

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you have to look in the tiles. There are the road sections in.

Good luck on the map
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  #3  
Old 01-01-2004, 01:18 PM
Steve is offline Steve
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read the MED manual on ur cd
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  #4  
Old 01-01-2004, 03:31 PM
katana*GFR* is offline katana*GFR*

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Originally posted by StevieB / Panic*PR*
read the MED manual on ur cd
Thx for the Add-on Stevie
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  #5  
Old 01-01-2004, 04:35 PM
Raffel is offline Raffel
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unfortunately the pdf on the cd is corrupt or will not open in Acrobat Reader, would i be able to find info on the tiles anywhere else?
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  #6  
Old 01-01-2004, 05:01 PM
katana*GFR* is offline katana*GFR*

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yup look on Novalogic
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  #7  
Old 01-04-2004, 11:35 AM
fearless is offline fearless
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i tought the only way to have roads was one already part of the terrain
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  #8  
Old 01-04-2004, 11:50 AM
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nope
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  #9  
Old 01-04-2004, 05:41 PM
Raffel is offline Raffel
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it's working just fine now. Although it's weird that the tiles move with the view, when you push num 8, 4, 2, or 6.
And it turns back when you zoom out or in. Is this fixable or another of the numerous flaws?

I have some other questions btw:

1. Do you know what makes a mp game crash? (sysdump.txt)

Seems to happen more on custom maps than on standard maps.

2. When i use my editor (dfbhdmed_i) it seems to get a fatal error a lot when i try to edit attributes. So i have to restart the editor basically every time when i start editing the Z and such.

Now it got really tedious when i started with a map using tiles. It seems, that now i can't edit ANY item's attributes without the editor crashing.

screenshot:
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  #10  
Old 01-05-2004, 10:50 AM
Eagle_Eye is offline Eagle_Eye
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If your using the new update 1.3.0.37 then it comes with a new med, you should use that one, the older unlocked meds (H or I) often cause a crash when you edit item attributes. The med has a number up on the title bar 2.05b is the one you want, but until we get an unlocked version, you will need to edit the icon properties, and add (space) /showall command after the last ) on the target line, this will show most of the items that are in the unlocked meds.

The new Med2.05b also has an improved interface for handling tiles, no more stuffing around to get them to reload, they reload automatically now.

Regards
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  #11  
Old 01-05-2004, 11:06 AM
Raffel is offline Raffel
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thanks a lot for the reply! I'm glad not to be the only one having these problems
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