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Delta Force Anything to do with the Delta Force series of games, DF1, DF2, LW, TFD, BHD, DFX, AF etc.

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  #1  
Old 12-15-2005, 10:20 AM
Cody 7 is offline Cody 7
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A new game engine? (Physics)

Hey everyone,

The Delta Force games have been around for a very long time. I was quite impressed with the new releases (Such as Joint Ops, DF-X) But there's always something missing.

Body / Object physics. "Ragdoll" physics has been around forever (i even remember physics in a 1995 PC game called "A-10 Cuba"). But, for some reason Novalogic has never implemented any kind of physics in any of thier games. I mean, in my opinion, a game that doesn't have this system always feels "incomplete". Call of Duty 2 is a great game that i just got, but i'm extemley disappointed that the game still uses animations. I mean, the fast paced movies they make look so un-realistice because of the animations. I really think the whole "BlackHawk" engine that Nova's games use is just obsolite. I mean, with the netcode in BHD your ping would never go under 250 MS in most cases (horrible by most game's standards).

What's your opinions?
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Old 12-29-2005, 10:29 AM
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I agree something is missing. And I never heard of A-10 Cuba well I guess I have to agree on your part buddy
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Old 12-30-2005, 09:06 PM
Mauser 98K is offline Mauser 98K
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DFX has a good physics engine if nova had a clue as how to set it up.
ive been thru just about all of the data files and most of the stuff is severly incorrect.
i have done modifications to it to get it to be more realistic and so far i am actually enjoying how it is turning out.
the game is actually a challenge now, provided the person that sets up the game has a clue as to what he is doing.
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Old 12-30-2005, 09:25 PM
Webviper2006 is offline Webviper2006
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Yep I agree
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Old 01-29-2006, 11:11 AM
Mstenger404 is offline Mstenger404
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BHD for PS2 and XBOX has rag doll physics
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Old 01-29-2006, 12:26 PM
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oh wait, hang on, the XBOX version doesn't have rag-doll physics, it uses the same engine as the pc version
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Old 02-01-2006, 10:35 PM
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I have made a topic on NovaWorlds site under suggestions section and it gave them 15 direct ideas that would make anyone buy there game if they made it with them.I know what everyone wants cause i myself want it and seen some ideas but most posted were mine there so go check it out.
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Old 02-02-2006, 11:49 AM
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The problem with novalogic is they do everything in-house.. and they are not a big company like ea.. If you look at all there past titles, every single one of them (even df1) came out with an obsolete graphics engine.. But to be honest I dont care much for great graphics and all the little realistic things.. Ill I want is for SOMEONE to make a game worth playing.. I'm probably pretty harsh but the FPS games that are coming out for PC now and in the last year just suck (for me anyways)...
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Old 02-02-2006, 01:54 PM
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comanche 4 was top of the line, ign gave its graphics a 9.5
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Old 02-02-2006, 01:56 PM
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yeah a 9.5 how many years ago?
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Old 02-02-2006, 04:34 PM
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when it came out. as long as the graphics weren't obsolete like other games
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Old 02-13-2006, 07:24 PM
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Well, Nova's games are a little bit behind... I've never seen any Direct X 9 stuff (Like bump-mapping, explosion shockwaves) except for heat blur in thier new games like DF:X or JO. And that stuff has been around since late '03 or early '04!

Oh, and to Mauser98K's post, - DF:X does have physics? The only thing it must have physics too are the explosion shratnel.
Lol, it's kind of ironic - physics for particles like that are the last thing people are going to notice
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Old 02-13-2006, 07:32 PM
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i really wanna see the physics, where you die if you in 30ft of a grenade or if your beyond at least deadly dammage
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Old 02-13-2006, 07:49 PM
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BHD, JO, and DFX have bump mapping, and physics in vehicles getting destroyed
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