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Delta Force Anything to do with the Delta Force series of games, DF1, DF2, LW, TFD, BHD, DFX, AF etc. |
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#1
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How do I make my MIG fly?
This is in DF2. I have placed it as high as 240, (waypoints too), but all it does is roll around on the ground. I've seen planes in the air before. How do you get them up there?
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#2
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You have to play with the Z value.
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#3
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er i dont know what DD means. So im going to say something too. You gotta set the waypoints at 240 too. Other than that idk (stevie could help)
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DF NAME: Dmndߵ||醙 or just db if ya can beat me I will give u a cookie MSN: db_dasniper@hotmail.com ICQ: 193056941 Aoccdrnig to rscheearch at Cmabrigde Uinervtisy, it deosn't mttaer in waht oredr the ltteers in a wrod are, the olny iprmoetnt tihng is taht the frist and lsat ltteer be at the rghit pclae. The rset can be a total mses and you can sitll raed it wouthit a porbelm. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe. supplied by Nev |
#4
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Yeah you gotta set the way points , area triggers and so on , hold on ill find a turtorial for you
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#5
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here ya go http://www.dfhq.net/page/tut/VT.shtml , also set the waypoints off the ground. I mean set them to a z value off the ground. I know its a truck tutorial but itll work the same way.
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#6
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The big pain with the aircraft is their turning circles are huge so you can have them missing from the map for like 15 minutes whilst they negotiate the bloody waypoints
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#7
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Nothing is working. The plane falls instantly out of the sky the moment the game starts. It follows the way points when the trigger is reached but on the ground, not at the height I have the waypoints set to. I have checked and double checked. All the waypoints are set at the same height. I've tried to start the plane on the ground with the same results. I'm at a complete loss here.
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#8
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well you gotta set the plane to that path if i remember right lol , its been a while , hey stevie get in here and help this man lol
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#9
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hiho
it's been a while since i did this in df2. i only ever tried the herc but it worked ok. u r setting it's velocity arent u? i'll get df2 installed and check it out. there is some problem with the tfd plane(s) where it does not follow any waypoints but only follows a fixed route but i dont know if that is the case in df2 with the mig. i'll post back in a day or 2 |
#10
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I have now discovered that I have a different version of the map editor than most seem to have. According to one fellow there should be a 'hover' check box to use in the IA. There is none in mine.
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#12
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Ok ive been testing around with it and found out this conclusion:
The MIG behaves like a normal road vehicle. Ive tested it with a hercules on the same path, route and so on. ive enclosed a zipfile containing both files 1 for playing and 1 for the mission editor. the hercules and mig have the same settings
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#13
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Quote:
Strange days indeed. |
#15
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oh hell its df2 lol sorry , thought this was for tfd for some reason , opps
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#16
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yeah i got to the same conclusion - it doesn't fly. herc is fine but props don't spin hehe.
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