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Delta Force Anything to do with the Delta Force series of games, DF1, DF2, LW, TFD, BHD, DFX, AF etc.

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  #1  
Old 05-23-2003, 06:14 PM
Saggin_Sally is offline Saggin_Sally
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Cool Teleporting Players or Killing them with events need help

I was wanting to set up trigger areas to teleport players or to kill them if they went into an area that was out of bounds. I have a map I made that has 3 choppers on each side that you have to get on to fly to the area where the fighting is going on and what I want to do is make the inbetween areas off limits for ppl running and swimming. Why anyone would want to run and swim for 2 minutes is beyond me but I think it would add something to the game. I also want to add this to some of my maps to keep base rapers from camping on the main respawns I have set. If you could help me I would really appreciate it.

Saggin
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  #2  
Old 05-23-2003, 07:32 PM
Hellfighter is offline Hellfighter
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basic you going to make a safe zone in each team area from base raper and try to keep all players in a kill zone were they can't get out of sounds cool to me wish i know how to help you most i seen some do is a mine field keep player going out of zone area.
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Old 05-23-2003, 09:52 PM
Steve is offline Steve
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what game?
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  #4  
Old 05-24-2003, 05:25 AM
Saggin_Sally is offline Saggin_Sally
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oops

Black Hawk Down thought maybe the getting in helos might have given it away. Sorry

Saggin
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Old 05-24-2003, 02:12 PM
Steve is offline Steve
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u can fly helos in dflw and tfd aswell

anyway, you can kill ppl within specific areas really easily:

put in two area triggers
select both
right click > item attributes
on the right change 'number' to something - must be different for each area.
loerdown you will see some boxes
select the 'health rate' box
and type in a number,
e.g.
-99 will kill em instantly;
-50 kills em pretty damn fast
-10 slower
-2 takes quite a while

u get the picture

hope this helps
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  #6  
Old 05-24-2003, 04:14 PM
Saggin_Sally is offline Saggin_Sally
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Thank you I will give it a try.
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