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Delta Force Anything to do with the Delta Force series of games, DF1, DF2, LW, TFD, BHD, DFX, AF etc. |
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#1
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Dfx Med Stuff
I know this question is probably getting old to some people, but since I just started with Xtreme and I'm sure others are having issues, I'm just going to ask and maybe it'll help someone else down the line, too.
In playing online (the One Shot Militia server is a good example), I see these nice bridges with moss hanging from them, weeping willow trees, air traffic control towers, a several storey building with an arch bridge attached to it. The stock MED has none of these things, and I want to use them to make maps. I was playing with NO mods when I saw this stuff. I gather there is no simple way to just unlock the stock MED using "showall" like on DF2? I understand there are several map editors and patches and mods out there to choose from. All I want to do is make maps incorporating those items and be able to host on NovaWorld without having everyone who joins getting punted. I have downloaded DJV9 MED, V9TE Patch, & V9TE- Med FULL. Please, someone just assume I'm an idiot and walk me through this. I'd prefer not to use a full mod like DJ if it isn't necessary. I try to keep this stuff simple. Anyway, let me know if you're fluent in all this. I was pretty good at making maps in DF2, but this is getting a bit confusing. Thanks for any help. |
#2
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I know what you mean about MODs.
The DJ MOD does look cool though, but I've not tried it. The buildings that you referred to are in the modified items at DFBARRACKS. Like you said , it is not a MOD, it simply unlocks items that are already in your DFX software/MED. Download it here: http://www.dfbarracks.com/downloads/...ion=df&fid=296 and also download the modified item pics here (adds missing pics) : http://www.dfbarracks.com/downloads/...ion=df&fid=277 |
#3
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Thanks
OK, I got it installed and it appears to be working. Thanks for your help, Dave. All the stuff I wanted seems to be here. I'll probably look into the DJ mod too, eventually.
Last edited by Beekay; 05-09-2006 at 02:29 AM. |
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