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Delta Force Anything to do with the Delta Force series of games, DF1, DF2, LW, TFD, BHD, DFX, AF etc.

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  #1  
Old 01-20-2006, 05:55 PM
Britman is offline Britman
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Minor Adjustments

Hello all

Im scratching my head and searching the data base here for a solution to the minor ajustments of objects.

I know in the x,y,z vaules of position in *item Attributes* these are the place to adjust objects height etc but how can you adjust things say half a meter or a few inch's say?

Maybe newbie question but well im a newbie so heh sorry!
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Old 01-20-2006, 08:03 PM
Mstenger404 is offline Mstenger404
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the second colum, 50000 is a half meter
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Old 01-20-2006, 08:04 PM
Mstenger404 is offline Mstenger404
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sometimes the Med sais F you and might put 37897 after you left the item attributes menu
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Old 01-20-2006, 08:57 PM
Britman is offline Britman
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Ahhh okies

I see now so long as 5000 is half a meter i can measure things from their. Thanks very much for the info and help.






Many Thanks

Britman
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Old 01-21-2006, 11:11 AM
DogSoldier~MLK~ is offline DogSoldier~MLK~
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just zoom in and use the arrow keys thats how i adjusted items when i made maps...
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Old 01-21-2006, 06:14 PM
Britman is offline Britman
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Oil Rigs

I was talking about measurements height and depth, zooming in is only for lining walls or other objects into place but using the x-y-z values makes the objects change the *actual height*.



I'm finding it very difficult though to get my off shore platforms Main and B,C sections to fit correctly seems very difficult to get just the right height and positions for the steps to each upper level to fit correctly. I have done some reading on this and the old post here :

http://www.novahq.net/forum/showthre...hlight=oil+rig

Steve? Which map are you talking about i.e nova logic map i've looked and cant find one with a rig? & is this the same problem in dfbhd ts with incorrect fittings?


Thanks Guys


Britman
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Old 01-21-2006, 06:48 PM
Steve is offline Steve
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iirc it was a map from DFLW
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Old 01-26-2006, 04:46 AM
Britman is offline Britman
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Noone really answered my question to this problem, people dont know or just cant be bothered? is it s bug in bhd-ts?
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