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Delta Force Anything to do with the Delta Force series of games, DF1, DF2, LW, TFD, BHD, DFX, AF etc.

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  #1  
Old 04-07-2004, 09:08 PM
Cujo>DK< is offline Cujo>DK<
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Changing Color Of water

Would anyone happen to know how to change the Water color?

I've looked all through the MED manual and it doesn't say anything about changing water color.

If anyone knows please let me know.
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  #2  
Old 04-07-2004, 09:32 PM
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i dont think its possible...u might have to mess with the sky color to do it
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  #3  
Old 04-08-2004, 07:48 PM
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u cant...and y would u want to?
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Old 04-09-2004, 05:25 AM
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yeah you can change them, and insomnia is pretty much right.

the water colour comes from each of the sky setting's .env file

example

Code:
;water values
water_rgb         0,108,124      ;color seen when under water and surface color
murk_rgb          0,108,124       ;terrain tinter, deeper water, more color

sky_map           cld_Loa1.pcx  ;cloud pcx
sky_height        500

fog_rgb           201,224,255   ;fog color
fog_level         0             ;0=1000 meters 1=500 meters etc.

sun_rgb           92,92,69    ;at 45 degrees west
sky_rgb           40,40,62     ;overhead planer light, hits sides as well
ambient_rgb       56,56,56      ;all over, adds to all lighting

isun_rgb          74,64,60      ;45 degrees west
isky_rgb          16,16,16      ;overhead planer light, hits sides as well
iambient_rgb      100,100,100   ;all over, adds to all lighting

filter_rgb        128,128,128   ;terrain 2.0 light source

gamma             128           ;texture load gamma
saturation        128           ;texture load saturation
filter            128, 128, 128 ;texture load filtering

				  ;not working yet
sun_slope         90            ;not working, hard coded to 45 degrees

sun_3di           fsun.3di     ;sun/moon object
glare_3di         fglare.3di   ;glare object
star_3di                       ;star object / leave blank for null
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  #5  
Old 04-14-2004, 10:59 AM
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cool is it that way on all versions of DF?
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Old 04-14-2004, 11:44 AM
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HMM PROBABLY VERY SIMILAR, AT LEAST FOR DF1 AND 2
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Old 04-14-2004, 11:44 AM
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oops sry for caps :O
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  #8  
Old 04-14-2004, 06:29 PM
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LOL WHY ARE YOU YELLING AT ME???? COol I am going to try that out when I can actually get the time and stop posting on people's forums.
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  #9  
Old 04-15-2004, 07:52 AM
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i can see it now "a river of blood" in a map coming up. lol
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Old 04-15-2004, 11:34 AM
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eheh nice idea
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  #11  
Old 04-17-2004, 04:02 PM
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Yes, I want to see what It looks like in Df2
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  #12  
Old 04-17-2004, 04:03 PM
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BTW where do you go to edit it? Just the MIS file?
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  #13  
Old 04-17-2004, 04:24 PM
D STROYER is offline D STROYER
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Yeah just the .mis, the .bms is just so you can actually play it,
.mis is for all editing
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  #14  
Old 04-18-2004, 11:28 AM
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Cool I will check around it see if I can do some cool crap.
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Old 04-18-2004, 12:57 PM
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>> .env files
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  #16  
Old 04-19-2004, 05:48 PM
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Where might they be then...
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Old 04-19-2004, 06:04 PM
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>> .PFF
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  #18  
Old 04-19-2004, 06:08 PM
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So I do have to use a .PFF extractor. Hmm so it would change all of the map's colors?
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  #19  
Old 04-19-2004, 06:32 PM
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yeah whichever used that specifit sky setting.
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  #20  
Old 04-19-2004, 08:04 PM
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ahh so it isn't like you can just send a map to a friend like "River of blood" and have the water actually be red, I wonder if you could mess with the fog color settings to change it. Doubt it though.
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