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  #21  
Old 11-12-2006, 06:34 PM
bigsmellyfart is offline bigsmellyfart
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i am useing nile cause convering npj to mis causes Lots of problems
the npj to mis converter is an extream dissappointment
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  #22  
Old 11-12-2006, 06:54 PM
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either way, the vehicle should be the one given the waypoints.
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  #23  
Old 11-12-2006, 08:17 PM
bigsmellyfart is offline bigsmellyfart
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thats how i have it but its not working for some reason
is there a specific type waypoint or just the one called waypoint
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  #24  
Old 11-14-2006, 07:08 AM
CybeR SoldieR is offline CybeR SoldieR
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Just the one called waypoint but u need mulitpul ones, open someone else`s map up to see how they have done it is the easiset way to find out how stuffs done.
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  #25  
Old 11-15-2006, 11:31 PM
bigsmellyfart is offline bigsmellyfart
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well i found a sample map in godfathers nile forums
studyed it , played with it and experimented with it,
made me a simple map to try what i learned and i think i figured it all out.i came up with a tip for beginners
i will post later...its all done the map is and now i got to go play it total AI is 142 annd win condition used 39 AI
2 areas have ten AI to kill one area has 8 AI to kill another has 5 AI to kill and the snipers are not 100 percent accurate
they range 94 to 98 % and 6 AI for snipers are in the win condition. I got to go play it now to swee if waypoits R us need adjusting or what ever
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  #26  
Old 11-16-2006, 02:44 AM
bigsmellyfart is offline bigsmellyfart
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Man I am Mad ..... My map stopped working and i don know why is any of these Tooooooo .. Much if so what are limits

146 person
14 object
82 effect
65 marker
14 building
268 decoration
449 foliage
36 vehicle
1074 Total Objects

VB Memory 11,981,248
IB Memory 1,009,056
Texture Memory 59,304,704
Total Memory 72,295,008
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  #27  
Old 11-16-2006, 03:45 AM
CybeR SoldieR is offline CybeR SoldieR
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What do u mean stop working? what did it do? system dump? just crash, wont load?

VB Memory 11,981,248
IB Memory 1,009,056
Texture Memory 59,304,704
Total Memory 72,295,008

these limits should be ok
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  #28  
Old 11-16-2006, 04:46 AM
bigsmellyfart is offline bigsmellyfart
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exactly all three i think i had 2 many waypoints 32> cut them back to 9 and they are high enough to
clear the trees and mountains but the heli gets lost. this is frustrating i have a great map here
but nothing works i cant get ai to attatch to weapons some times i can somtimes i cant
i have to go change some coding for the ai see if that works...sometimes nile changes the names of my
waypointlist name back to default all by its own wishes
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  #29  
Old 11-16-2006, 06:05 AM
CybeR SoldieR is offline CybeR SoldieR
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make the radius of the waypoints bigger, the pilots or drivers must be able to see them as if it was u looking for them, nile can handle about 100 waypoint makers by memory (not 100 way point lists), if u just added some stuff like weapons or vehicles and now it wont load remove whatever it was u put in before it stoped loading, ive had a problem once of a map not loading after a certain type of weapon was placed on a certain building (it was the AA gun on a wooden tower) and as far as getting ai to attach to things use the ssn to ssn command and check the id numbers of whatever there going to to make sure their going to the right object. Also if u have change the name of the file make sure its not to long as that can make it not load aswell, as for the system dump well that comes free in the box from nova
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  #30  
Old 11-16-2006, 06:45 AM
bigsmellyfart is offline bigsmellyfart
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just got 2 heli's ka-52's starting 5 min appart they never have
worked correctly now the 1st one just hangs around player start base an da other one just stays in spawn spot i had to add more ai cause the main coridor was too easy
i cant get ai to attach to a weapon...tried if never and ifnever and chain whatever # and also past # then ssn to ssn this is very tireing and i now have a headache

also i set waypoint and ssn to team 2

is this supposed to be a double never


if never() and (Never() and Past(5)) then //New Event
SSN2SSN(2561,68254)


if never() and (Never() and chain(5)) then //New Event
SSN2SSN(1849,68257)


if Never() and chain(55) then //New Event
SSNtoWP(68198,1)

if Never() and chain(380) then //New Event
SSNtoWP(68234,1)
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Last edited by bigsmellyfart; 11-16-2006 at 08:24 AM.
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  #31  
Old 11-16-2006, 11:38 AM
bigsmellyfart is offline bigsmellyfart
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well for now I give up i am removeing the waypoints and
waypoint list and the events for emplace weapons till i get
more indepth programming knowledge and abetter understanding of wac programming.then ill up date the
map. gona load more ai in the corridor.
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  #32  
Old 11-17-2006, 10:47 AM
bigsmellyfart is offline bigsmellyfart
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well i have posted the map guys have fun this is my first
co-op/single player map the name is " Outback Death March "
and it's now in Admin.
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