|
Delta Force Anything to do with the Delta Force series of games, DF1, DF2, LW, TFD, BHD, DFX, AF etc. |
|
Thread Tools | Search this Thread | Display Modes |
#1
|
||
|
End Mission Cinematic Camera
Is there anyway to make a cinematic camera that is used at the end of the mission?
Im not just expert at med, i was asking how do i need to do it. If cinematic camera to play at the end of the mission was stored in .end file then its pretty hard to create cameras without creator or something. Most of original missions had it. Also few of custom missions too... Its hard to descrypt those files because DESCR only allows to decrypt/ecrypt .def files. Last edited by Justin09; 05-31-2019 at 07:29 AM. Reason: Forgot something |
#2
|
||
|
DeScr can decrypt .cin and .end files, if you add those extensions to the scrkeys.ini.
I think... let me check. ... Yeah, in the scrkeys.ini, add *.end; to the defaultmask line, and use the BHD/TS/JO key, it works fine. Keep in mind that all heights in an .end file are absolute height, not height above ground, and that the compass values are... basically, imagine the compass being flipped upside-down on the 45°-225° axis. Game 0 is .end 90 Game 90 is .end 0 Game 180 is .end 270 Game 270 is .end 180 A better nerd than I may have a formula for figuring headings out, I had to draw a diagram and guess a lot.
__________________
/////////////////////- SIGNATURE STARTS -////////////////////// The NSO Deadline Mod at NovaHQ.net: //////////////////////- SIGNATURE ENDS -///////////////////////
Last edited by Baldo_the_Don; 05-31-2019 at 06:41 PM. |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | Search this Thread |
Display Modes | |
|
|