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Old 06-13-2021, 05:06 AM
Steve is offline Steve
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TFE med editor (Eddie) being tested by community

We finally got our hands on Eddie, so custom maps are on the menu now for Task Force Elite.
Eddie it's generally available yet. It's available to those who signed up for Alpha testing over at the TFE forums.


Eddie is a custom version of the Unreal Engine Editor



The custom part seems to be that a lot of the tricky stuff is already done so we can mostly drag and drop things, although be aware that this is the UE Editor and is somewhat of a beast.

If you are familiar with UE then you are ready to go already. If you are used to the DF series MED then this is the kind of thing you will see





items are in Collections for ease of use, but you can search around the game content for other items, guns, terrains etc . This is work in progress and more assets may be added and the collections improved



you can freely move around your level in the editor, and when you want to test your stuff, you can just click play at the top and the level just loads in the editor:



pretty much anything goes, you can use existing assets (best for file sizes), or import any assets compatible with the unreal engine e.g. https://www.unrealengine.com/marketplace/en-US/store but your map filesize may end up being ridiculous.

more to come


Last edited by Steve; 06-13-2021 at 05:46 AM.
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Old 06-13-2021, 05:19 PM
Baldo_the_Don is offline Baldo_the_Don
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[ALLCAPS]Is that a catschitt 1 easter egg!?[/ALLCAPS]
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Old 06-14-2021, 05:38 PM
Steve is offline Steve
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lol aint seen that for a long time
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Old 06-16-2021, 06:09 PM
~BLÃÐE~ is offline ~BLÃÐE~
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Thanks for sharing Steve
I just got the editor installed and had a quick look...
It's a new world compared to the old BHD Editor lol
I've had a play before with U4 so i sort of got the layout and idea how to do it all.

The links in the previous thread which has lots of YouTube links was very helpful as well.

Assets lol, well i purchased a heap sometime back for a mod i was doing but never finished... the items were to suit U4 but i converted them all for DFX.
I might finally get to use them after all lol
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Old 06-17-2021, 01:18 PM
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think we will found out soon what impact on filesize additional assets will make. they can be shared between mods/maps either. custom terrains might be the killer, so hopefully a few more added to the base game.
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Old 06-18-2021, 01:25 AM
jabo1SFH is offline jabo1SFH
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im expecting custom stuff in maps to be like UT3 where the average size of maps there were about 400mb for medium sized maps. some of the WAR maps averaged 600-700mb.


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