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Delta Force Anything to do with the Delta Force series of games, DF1, DF2, LW, TFD, BHD, DFX, AF etc. |
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#1
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new server help
Hi everyone, I picked up a new dfx2 server to try some maps on and want to know if anyone can answer some questions. I never had a server on Nova before.
1. How can I have a non gold site with over 16 players? I see a lot servers that are not gold or silver. 2. I dropped new maps into the ftp root folder and they show up in Wolfrat, but when I double click to move them over to the current mission side they just disapear. 3. Some maps have 4 or 5 files with them. Do I have to take all the files out of the folder and put them in the root directory seperatly or can I just move the folder over? 4. How do you change the color of the server name? 5. I had to buy a new DFX2 through steam (UGH). Is there anyway to show the pings again? Thanks for any help guys. |
#2
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I'm not sure if you are hosting through the game client or you have hired an external server (don't know much about that side of it), 16 slots seemed to be the max players through the host but that could depend on your service bandwidth. I also located a service that allows slots for aprox. $1 per month
dfx2-game-servers |
#3
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Changing colors needs these values
<cfc800080> purple 2 ways to try <cfc800080>My server text or <cfc800080>My server text<-co> WAC example //text to bottom left of screen if ontick(1) and never() then text("<cfc8932>Follow these guys to the valley.") endif or //text to bottom centre of screen if ontick(1) and never() then consol("<cfc8932>Follow these guys to the valley.") endif or //multiple colors if ontick(1) and never() then consol("<cfc8932>Follow these guys to the<-co><C0C0C0> valley.") endif <cf8932> <cfc8932> <cFC8932><-co> Green Yellows <cF8932><-co> <cff> <C0C0><cfcF> <c00c000> <cfcFF0000><-co> Blue Bright Greens <FFE4E>Light blue <C0C0C0>or <C0C>black<cf> <cfcFF0000>Red <cfc800080> purple |
#4
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#5
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To answer q.5 (regarding Steam) I would prefer to PM or eMail you. Let me know here if that is OK.
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#6
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Bin TUTE
Quote:
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#7
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q.3
extract all files and place in the DFX2 directory. .ifl and .log files are not needed to run the map. (They are information based files useful for measuring vertex data and object counts) The main files used are (if you use the MEd not the NILE) .bms (the actual mission construct executed by the game) .wac (complimentary to the editor) .bin (for modifying objectives and renaming players, waypoints and other mission related parameters) .pcx (For single player mission intro screenshot) there are others but they are not generally used but you will find these things out as you go. The file that you actually edit to construct a map is the .MIS file which is up to you to upload with your maps or use yourself. It is not used to actually load the map. It is what the editor converts to .bms. |
#8
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Hex code chart
html-color-codes |
#9
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Thankyou
OMG Thank you for your help. You answered a lot of questions. I didn't think anyone was going to get back to me. Our server is Big Bobs Batlefield. Bob is a great map maker and I want to play with his maps. My brother's company is giving us a server from UGS in Chicago. It is up and running now thanks to you, for your help. I am still having troubles with it and will still be working on it. I also noticed that wolfrat doesn't work the best on DFX2. So I am doing most of the stuff in the files. If anyone wants to come and play on a DM server they are more than welcome. My email is listed in my profile and my TS3 is: CHRISTI.DARKSTARVENT.COM:10142
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#10
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It's Never too much trouble for an NHQ member as far as I'm concerned my friend. Big Bobs Battleground...interesting.
I didn't think wolfrat worked any more, there is a new in-game client going around called overwolf... I'll get back to you soon on the hosting matter when you have things sorted.... Cheers |
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