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Delta Force Anything to do with the Delta Force series of games, DF1, DF2, LW, TFD, BHD, DFX, AF etc. |
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#1
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Sub Goals
So i have fixed all my prior issues with the MED, or i think i have. Now im attempting to relearn the events. So for reason I am having issues getting my "Sub-goals" to show. I want to make the goals of the mission available to the player but I cant seem to figure out the Event procedure order. Ive attempted to make an area trigger and then Ive tried something easy like, kill group 3 and show sub-goals. Am I missing something, or is this something that needs to be done in a .WAC file.
Attempts: Group 1 in area 1 Then Show Subgoal Win 1 Group 1 kills Group 3 Then Show Subgoal Win 1 Any help would be appreciated. Kevin |
#2
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First you have to assign sub goals in general information. Go to the general information screen by pressing ctrl+i. In the center you should see a list for win subgoals and lose subgoals. Go to the first one and it should be a drop down list. This is where you pick what win subgoal 1 will be.
You have to do this for it to show up in the game. In order to change what the subgoals say, you have to use a bin file. Youll need to grab a bin file from an existing map and convert it to text. |
#3
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Hide Win Subgoal 1
Hide Win Subgoal 2 Hide Win Subgoal 3 Show Win Subgoal 1 Win Win Subgoal 1 Hide Win Subgoal 1 Show Win Subgoal 2 Win Win Subgoal 2 Hide Win Subgoal 2 Show Win Subgoal 3 Win Win Subgoal 3 Hide Win Subgoal 3 If Win Subgoal 1 and Win Subgoal 2 and Win Subgoal 3 Win Blue |
#4
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A better example...
To control movement you can setup checkpoints in the form of a sequence of subgoals. 2 or more groups of events tied together will do, all events must be completed before the next set of objectives is displayed, as in events 3 and 5 in the example. It's also a good idea to make a brief description for all the events. Group 1 is the Player group - Team Blue by default. Code:
Event 0:Start Actions: Show Win Subgoal 1 Event 1: Triggers: Group # has been destroyed Actions: Win Sub Goal 1 Show Win Subgoal 2 Hide Win Subgoal 1 Redirect group 1 to waypoint 1 - 1 Event 2: Triggers: Group # has been destroyed Actions: Win Sub Goal 2 Redirect group 1 to waypoint 1 - 2 Event 3:Checkpoint Triggers: Event 1 has been triggered and Event 2 has been triggered Actions: Show Win Subgoal 3 Hide Win Subgoal 2 Event 4: Triggers: Group # has been destroyed Actions: Win Sub Goal 3 Redirect group 1 to waypoint 1 - 3 Event 5:End Delay event 12 seconds Triggers: Event 1 has been triggered and Event 2 has been triggered and Event 4 has been triggered Actions: Win, Blue |
#5
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Quote:
This trigger will trigger the event if any one person in group X has fired his gun and hit a person in group Y, regardless if it actually killed that person. |
#6
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Thanks for all the great info!!! I'll see what I can do. :-)
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