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Old 05-15-2022, 06:27 PM
Oscarmike247 is offline Oscarmike247
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Join Date: Feb 2018
Posts: 176

Fixing Nova's slow ROF in multiplayer

I'm experimenting with a way to fix the full auto fire in multiplayer.

In vanilla nova games, shooting full outo in multiplayer sounds slow from a 3rd person perspective. The sound you hear from other players don't match the actual rate of fire or number of bullets actually being fired.

Seem to have found a work around for that. Now just have to implement this for all full autos.

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