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Delta Force Anything to do with the Delta Force series of games, DF1, DF2, LW, TFD, BHD, DFX, AF etc.

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  #1  
Old 08-23-2005, 04:19 PM
Donneck is offline Donneck
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Join Date: Aug 2005
Posts: 35

FAQ about SP map making

Hi

I've just read a map editor hints in novahq.net.
I've got a question making a sp map for DF Blackhawk Down (Team Sabre):

I just can't manage to place fences in the hillside.
changing (lowering) the Z value of the fence, makes sink one end of the fen=
ce in the terrain, and ok at the other end, if I change the Z value the mak=
es floating in the air, while the other side is correctly on the ground. I =
tried change the pitch value but it makes worst.

What should I do. Do I have to place fences in flat terrain ?

Other question:
I made a small VW bus going across the map. At the end the minibus starts g=
oing on his unpredictible way (even with checking Wp Loop or not loop) How =
do I make it STOP when arrives to last waypoint ?

and finally:
How do I make PaveLow to open backdoor ?
and also: helicopter arrives at LZ, then should go forward when insertion i=
s done ?
Should I use the "event" thing ?

thx in advance

P.
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  #2  
Old 09-10-2005, 08:28 PM
.DareDevil. is offline .DareDevil.
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Posts: 1,474

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As for the Pavelow door look here at these 2 liks and see if this helps!

http://www.novahq.net/forum/showthre...elow+door+open

if not be patient im sending 2 people to help you as we speak on some of the issue that i cant find an answer to!

As for the Z Values i have tried makign hillsided maps with fences and its hard sometimes you have to make it 2 times as high to make it look good i prefer you only use them on flat terrains its alot easier but NAVSPECWARCOM might be able to help you fix it pm him or he will be here soon to help!
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  #3  
Old 01-12-2006, 10:06 AM
Mstenger404 is offline Mstenger404
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Join Date: May 2005
Location: Indiana
Posts: 3,730

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1. don't worry about it, make 1 side sink

2. the two vans must have their OWN waypoint

3.play part animation 1 in the events for pavelow door
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