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Gaming Talk Post all your game related stuff here. This includes PC, Console, Handhelds etc. |
View Poll Results: Main Weapon For Multiplayer Maps | |||
Rail Gun - Maser | 0 | 0% | |
Rail Gun - Solid Projectile | 1 | 33.33% | |
Rifle 7.62mm - Auto | 1 | 33.33% | |
Rifle 7.62mm - Auto / Grenade Launcher | 2 | 66.67% | |
Rifle 50 cal - Repeater | 1 | 33.33% | |
Shot Gun 12G Slug - Semi-Auto | 0 | 0% | |
Shot Gun 12G Slug - Semi-Auto / Grenade Launcher | 0 | 0% | |
Sub Machine Gun 9mm - Auto | 1 | 33.33% | |
Multiple Choice Poll. Voters: 3. You may not vote on this poll |
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#41
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Update: Building Bots 1
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#42
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Update: Building Bots 2
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#43
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Update: Building Bots 3
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#44
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Update: Applying textures to large multi-mesh objects.
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#45
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Update: Something different from a precompiled bonus games section which'll be included with the package.
The additional content is aimed at helping the game appeal to a wider audience, all the way from casual gamer to serial mapper. |
#46
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Nice!
__________________
04' Dodge SRT-4, Mopar Stage 3, 406whp/436wtq |
#47
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Update: Building weapons is a tad more difficult than most things I've ever done but the collection is steadily growing with 30 odd so far.
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#48
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Update: Scenario driven asset creation.
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#49
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#50
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Update: General progress.
Time is teaching me new things but unfortunately there isn't time to get everything done I'd like to. The engine has huge potential but I'm only one person so the game will have to be released before everything is in, in fact I've always planned it as a perpetual work in progress - more or less. |
#51
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BTW I'd like to thank you all for checking in and commenting on the game so far.
Update: |
#52
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lookin good man
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#53
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im ready for that early access.
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#54
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Update: Isolation Maps
Extending the playing areas in maps with no terrain - in this case by placing rocks and stepping stones so action can take place below the rig structure. Quote:
I'm building this and other maps as a basis for the game but you can do all of this yourself and more - the engine is relatively unexplored - the physics are pretty amazing, so it'll be fun I'm sure. Last edited by Guest001; 07-13-2020 at 08:20 AM. |
#55
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Quote:
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#56
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Update: Just a glimpse...
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#57
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Update: The devil is in the detail.
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#58
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Update: Turret types - First concept vs practicality, then finally to development.
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#59
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Update: Expansive detailed venues.
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#60
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