At some point in my DFBHD(TS) mapping adventures, I noticed that the somali RPG guy glitched out when falling, and checked to find he was missing the jump loop in his .adm, or something, I just spent the last forty minutes trying to figure out how I fixed it in my mods, and can only confirm that I did.
In the process, I added grenade throws to a few AIs, and emplacement attachment animations to the civilians. Might've overdone it, 'cause crocodiles on .50 cals. are a cursed sight.
But I'm glad I was helpful.
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