Thread: [DFBHD] Baldo's New M60 Sight
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Old 01-18-2024, 01:34 PM
Oscarmike247 is offline Oscarmike247
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Quote:
Originally Posted by Baldo_the_Don View Post
Try this tpos on the shotgun:

-5.500 52.020 -155.340 0.430 359.790 358.400

The pos is the same heading, pitch, and roll, just 15 right and 20 down.

My new shotgun skin is not compatible with the selflum dot .3di. It is also not necessary for the SL .3di. I did have to hex edit both of the .3di files you've attached in this thread to get the skins to work, but it went well enough.

The dots on the rear sight feel large-ish and low, but I feel the dots on every photo of real sights I've seen felt like they could sit a little higher, so that's realistic to me. I feel they could be a tiny bit brighter, too, but I'm not sure (don't want them to glare in the NVGs). The color is perfect.

The dot on the front sight is entirely too small. I think, ideally, except for a nice dark square at the very tip, perhaps also the base, the rear-facing polygons of the front post could do with illumination.

The NVGs don't like the rear sight dots much. They can't even with the front sight dot. At all.

I am loving these experiments, though.
You think maybe on the front post we could have it more like your skin? in the SL 3di, I just have a small cylinder that fits into the sight. but I could very easily make the middle section selflum with a bit of the tip and base left normal.
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