Quote:
Originally Posted by Bulldog1
Hi.
If I make an image say in the sky that shows a name out of logs or lights for example is there a way of saving it and being able to use it again in another map without having to start from scratch? Just like selecting a vehicle to be used in a map.
Thanks
Bulldog1
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Good answer by Scott (vigilant as always) and it will set you on the right track but allow me to elaborate...
Yes you certainly can.
In the MEd
Open your new map, it can have objects or be blank, new or old - it will now be open in Page 1.
Open page 2 (blank) and then go to the menu and select the map you wish to paste objects from and open it.
It should be open in page 2 with your current map open in page 1.
Now set the map (either one) to absolute height then select (Shift+Left Mouse) around the group of objects you want and copy. Use Shift+Right mouse to zoom.
I think Ctrl c and v will work - if not you can use the drop down menu or right click context menu.
NOTE:
Your object heights will be from the previous map so you may need to adjust that and that's it done...
PS
You can also copy any events for the objects if needed.
IE only show the objects when group 1 (players) are in the area to conserve overhead.
Use
hidessn()
unhidessn()
Try this:
if eq(v1,0) then
hidessn(1)
hidessn(2)
hidessn(3)
hidessn(4)
endif
if eq(v1,1) then
unhidessn(1)
unhidessn(2)
unhidessn(3)
unhidessn(4)
endif
if not group(1,1) then
set(v1,0)
endif
if group(1,1) then
set(v1,1)
endif
I'm a little rusty so if it doesn't work try
if group(1,1) true() then
if group(1,1) false() then