Thread: [DFBHD] FYI for map makers!
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Old 10-21-2019, 10:59 AM
Badger is offline Badger
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Join Date: Oct 2017
Location: Chcago
Posts: 50

FYI for map makers!

For map makers here's something I never seen before! I made a map for a BHD server. Like always I use our map tester to make sure there are no Team Sabre parts and the terrain is BHD. Made 100's of maps never had a problem like this.

The map would kick players as soon as it started so I started looking at map for a few days couldn't find anything wrong. Walls and roof was made of all guard towers, thought maybe was a limit to how many you could have in a map. Deleted half the map and still kicked me out when I hosted it.

My grandson was watching me and understood what I was doing. He suggested maybe the mis file was corrupted some how because no matter what I would try didn't make a difference.

In map editor in P1 open the mis file for bad map and in P2 I created a new mis file, then copied the entire map from P1 and pasted it in P2 saved and exported it.

To my amazement it worked there was nothing wrong with map something was wrong with the mis file. I know ChadB had a map he made with same type problem and we both worked on it with no results a few years ago I bet this is the same problem a corrupted mis file.

Thought I pass this information to all you map makers I am sure it's rare, normally you will find a part or terrain issue.
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