Before you ask...you can use it to have dead bodies laying around the map either at the start or as they die.
if past(0) then//time past in game
killssn(1)
use autonomous behavior(1) wait(0)//kill ssn 1 wait 0 seconds
ssndead(1) then
use autonomous behavior (1) wait(10)//this gives 10 seconds of time for the AI to die and lay down
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