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Old 12-05-2010, 11:49 PM
MERMITE is offline MERMITE
Registered User

Join Date: May 2006
Posts: 736

Oh Dave!!!... so many so little time,....

1/ Spend 5 minutes and learn too and use the much underused LAYERS and LAYER NAMES
later once you are proficient, you may wanna build really big, complicated maps

2/ I use the 3d wireframe to move assets accuratly within millimeters of each other
using the kb, shift and ctrl along with -,+ and arrow keys of the numpad on your kb
it may or will crash the med so get ready to save as a .mis first

3/ Lazy I know!.. but once I've PLANNED OUT the map first on paper, I often open a pre-made template, with all the 'SAME STUFF' already inserted, ie the 3-6 waypoints the player will use, the x-fil chopper, the 2-3 waypoints for the Red team vehicles
not to mention the 80-100 reds on allocated waypoints, this allows me time to mess around with art a bit longer, as the enginerring is ABOUT the same for each map.

4/ By many members of this site many, many of my missions are huge, I mean BIG
you will be required to spend 6-18 hours on each mission, those with some experience of mapping and want to try this, will need to be familier with
1/ map linking
2/ teleporting reds, blues, and greens
3/ additons of other elements and assets (including MODS)
4/ have the guts to 'TELL A GOOD STORY'
5/ LOTS OF COFFEE
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