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Old 04-01-2013, 02:54 PM
dave61 is offline dave61
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Quote:
Originally Posted by grenadier501 View Post
If you look inside the PFF files in DFBHD , you'll notice some files with .AIN extension, these files contains AI node information that makes the AI not to get stuck in walls or buildings when they follow waypoints, but there's no program to create or edit those files. So Novalogic has probably used many other tools to create their missions, they have the answers..
Most files in the .pff can be edited with notepad to change vehicle behaviours and enviroment settings.
Also, you don't have to import them back into the .pff file. They will work by just being placed back into the game folder.

EDIT: Just make sure to rename the file you edit so you don't overwrite an official NOVALOGIC file !!
And if you make a map with an EDITED file from the .pff ,then you'll have to include that file with your map when you upload to the map database.
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Last edited by dave61; 04-01-2013 at 04:32 PM.
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