Quote:
Originally Posted by MERMITE
We gotta make those Gremlins work for us, my fav. tool was the trick of hiding assets till called for, like the above example, currently I'm trying to use the player activated parachute as a trigger, also the exp/health points can be used as a bonus system
in the mean time I'm back on Halflife2 trying to finsh this game!!!! lol
"M"
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"We gotta make those Gremlins work for us, my fav. tool was the trick of hiding assets till called for"
Great idea "M" I think my problem is to do with too many assets in a given area trying to undertake assignments at the same time.