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Old 04-16-2018, 10:10 PM
Guest001 is offline Guest001
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Join Date: Aug 2008
Posts: 4,971

Quote:
Originally Posted by Sil View Post
I was merely showing /d does work in Steam, no apparently about it, albeit it not for everyone.

Steam is not the problem, as many people wrongly state with regards to games in the DF series, rather a Windows issue.

Your app will be good to counter these problems tho
Thanks Sil I understand what you're saying but the "/d" in steam certainly doesn't work for me in any OS, let alone Windows 10, no matter what I try.

(Perhaps I should insert here - So Far. - remembering I'm trying to get this to happen from an executable not desktop interaction)

In my view the issues with windows versions or steam executable changes are just part the problem in building a robust app that's fit for the purpose needed.

I also have to consider that some users may still have a standard (x86 - Novalogic) install of the game which depending on OS, can bring enormous difficulties when it comes to editing the extra files that may be used.


BTW - In case anyone is having a bit of trouble seeing their missions after packing the traditional way?

When packing missions, it's only the extra files like bin wac lwf etc. that need to be packed to localres.pff.

Keep editor generated files like the bms and til files unpacked and residing in the game for bhd missions to register correctly with bin and wac files etc. operating.

:
I'm currently investigating the implications of EXP1.pff in the TS expansion and may have to build a separate app for BHDTS.

Last edited by Guest001; 04-16-2018 at 10:28 PM.
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