Quote:
Originally Posted by Steve
lookin' good
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Hi Ho Steve
The map I'm making for this plays like a beast.
It's loosely based around WickerBridge Mission01 and is looking really good for Multiplayer versions.
I'm pretty sure it'll keep any player on their toes and it's not a mindless botfest with respawning AIs everywhere. (sry to those who like botfests)
All AIs that do respawn run to their positions and change their behaviours according to weather or engagement conditions.
The main part of the map is about 600m to traverse but it'll take you a while to get across.
If you want to win you'll need to figure out a few tactical moves to get the job done. You can't bludgeon your way through this one.