Thread: [BHD:TS] Smoke grenades
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Old 12-22-2019, 02:59 AM
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Quote:
Originally Posted by Seahawk View Post
Do smoke grenades in DFBHD, DFTS and extremes work on Ai persons.
Hi there Seahawk I've got a possible programming solution for you.

You could trigger the smoke with an area trigger.

(in this case you could say it would act like a tripwire)

Then reset the AI to condition "blind" and "green alert"

You could also set some of them to "berserk", to appear as if they're shooting each other in the smokey chaos.

This would be set for a predetermined period of time and may immitate the useful effects of smoke on the battlefield to some extent.

Good Luck
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