Thread: [DFBHD] Baldo's New M60 Sight
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Old 01-18-2024, 04:04 PM
Oscarmike247 is offline Oscarmike247
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Quote:
Originally Posted by Baldo_the_Don View Post
And I doubt we want to make a career of this shotgun model/skin,
We will be the best in our field. haha. I don't mind. I've been animating my M60 model for my mod. Animating that ammo belt has been a tedious pain in the rear. so doing something simple like this is a nice break. It only takes a few minutes to make adjustments to the shotty. It's just fun to play around with.

I ended making the front post a bit more than 50% wider. The original was extremely thin. I slightly increased the front SL dot size and slightly reduced the rear circles. Using a camera in 3ds max I lined it up as if aiming down sights, made sure the front post was flush with the top of the rear posts, then adjusted the circles so that the tops of them lined up with one another.

Curious, how did you get the ADS view with night vision? when I use 3D sights (NoCardSwitch), switching to nods raises my camera so the gun is too low to get a sight picture.
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File Type: gif m60.gif (2.90 MB, 8 views)
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File Type: zip Shtg_1st.zip (56.5 KB, 1 views)
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