try it in SP to see if that works or nor :/
DF coop is a bit dodgy really, there is numerous problems with jumping AI, and invisible helos ( which can be fixed ) and basically lag is a big factor due to lots of AI running around ( i know this is not a problem as ur sp in coop ). i seem to remember reading about this before somewhere but i dont think there is soemthing wrong ur doing.
i think u may just have to set the event to kill the blue player as well as the explosion to simulate the mine killing hte guy, but then u would have to have the event killing the blue group which will of course kill all on your team :/
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