Thread: Map building
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Old 09-09-2007, 09:13 PM
wartimethings is offline wartimethings
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Join Date: Sep 2007
Posts: 5

Hi,

From my looking at the manual, it all involves triggers and events placed in a specific area.

Take for instance one map I've made with a Black Hawk hovering over water. A player can make his way out to the Black Hawk, use the mini gun against other players but I had to set an event because when the BH was killed, it would remain hovering over the water with no rotors and just an empty shell.

I fixed this by adding an event which basically stated that the BH would be vaporized if it was killed. Thus, the fix is, when the BH is destroyed, it blows to kingdom come.

The same situation goes for any vehicle. First, you've got to assign waypoints. Then you've got to set an event and trigger which states if a player is in one certain area, the BH will take off. It will take a little bit of playing with to find out what the exact sequence is because I'm still working within the waypoints to keep those buggers from going all over the board. You are supposed to place an area of 0 in to keep it on the straight and narrow but so far, that hasn't worked on my board.

Hope this helps.

wartimethings
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