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Old 08-03-2020, 02:29 PM
Baldo_the_Don is offline Baldo_the_Don
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Posts: 531

So it seems that the colt_3rd.3di for the .45 also uses the bcolt45.dds and bcolt45.mdt like the colt_1st.3di, but it interprets the bump map data in the opposite way, meaning that with the original bcolt45.mdt, the side of the third person model facing toward the light source shines, but the side of the first person model facing away from the light source shines, and now my edited bcolt45.mdt just switched that around.

You know... I don't want to shock anyone reading this right now, but... I'm beginning to suspect... that this game has quality assurance issues!
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