The raw data:
In Half-Life, the console command 'status' will display some information, including the name of the map you're currently in, and your XYZ positions in Half-Life map units. A map unit in Half-Life is 0.75" (0.01905m). 100m would be 5249.34 HLMUs.
Screenshot ofboot40005.jpg: The drill sergeant is at about 1433 on the x-axis. I'm positioned at -3816 on the x-axis. Note the width of his head and the width of the chevron.
Screenshot ofboot40004.jpg: The surface facing me of the center wall section that I'm aiming at and the edges of which I'm aligning the 10 mrad lines of the reticle on is at -3648 on the x-axis. It's 101 HLMUs wide. I'm positioned at 1601 on the x-axis. That'd be 19.2405 mrads from my POV.
Barring edits to the elevation and correction of mistakes due to sleep-deprivation, this reticle, at this magnification, at this game resolution, is as close to perfectly scaled as possible. I think.
* mic drop *
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