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Old 12-27-2019, 01:20 AM
DareHacker is offline DareHacker
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Join Date: Sep 2019
Location: Germany
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Quote:
Originally Posted by Stand View Post
... I also think that dearhacker might have a tool that converts bHD 3Di's to obj format.
Yep, I made such tool back then. Old, outdated and filled up with flaws and bugs.
I've made a video because a friend asked me what I mean when I say "I was bored and so I continued coding a little":
video
I thought to share it here just to show what is possible.
I am aware that this video is sort of provoking questions about releasing these tools: No, not right now. Especially the 3DI importer will never see the daylight.
An ase exporter Maxscript, which mimics the NL 3DSMax plugin for Max 5, is currently in "field testing" and will be released soon.
It features the export of bones and weights, so making it possible to create characters using a skeleton and skin modifiers.
Oh, and it is generating LODs automatically (for the lazy people ).
Why LODs ? Well, nearly every one modding the game doesn't care about LODs. I have found 3DIs with 15000 faces but just a single LOD. So the game engine needs to render these 15000 face even if the model is just 4 pixels in size on screen ... senseless.

Last edited by DareHacker; 12-27-2019 at 01:48 AM.
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