Quote:
Originally posted by Steve
i doubt (and hope to god it wont) GR3 will have driveable vehicles but its becides the point.
adding vehicles to a game doesnt make it 'better', it just makes it a different genre. if you think vehicles in games is good then that's your type of game and you will drift away from soldier sims.
i don't believe NL have to add vehicles to keep up with other companies either, take a look at the most popular FPS games > UT, Quake, Couter Strike = no vehicles.
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exactly. Thats the problem with the new games coming to the public. All of them have vehicles...some indestructible which makes the game un-realistic. If you were to shoot a car....a few times, maybe more...it would eventually blow up. So, why make a car in a game indestructible? Haven't vehicles in the DF series always been destructible? Why change it?