Thread: Help please
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Old 11-05-2006, 07:37 PM
bigsmellyfart is offline bigsmellyfart
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Posts: 3,156

Help please

question if i make a map single player will it auto END
if all AI are dead?
second i tried dumping th npj file into the npj to mis program
and using the JOIC med my ai dont all show up and buldings
are in the air and some building have even had lateral movement. you guys program this stuff and just throw it out to the community and dont bother to fix it. IT Really would be nice if yo would fix this please...not just this converter but all of these tools that have errors or limitations please fix them... that would be so great you wouldnt belive to be able to just drop the npj in and and out comes a perfect MIS file you edit it with the med and every thing turns out perferc with
no head aches to clean up.....In the mean time i ned help ending this map i have 172 ai 3 of them are respawning
so i cant include them in the end programming.

here is my wac

/ WAC file auto-generated by NILE
// Fixed by O.M.
// Haunted House.WAC

if Past(120) then //New Event
overcast(85,75)
snow(110,15)
endif

if never() and (groupdead(2)) then //New Event
win(0)
endif




any help appreciated thanks gene

to wet your appitite here is the briefing


Goals:
1. First get rid of the snipers That surround your base.
2. There are three area's of combat destroy all The AI and all the electronic
equipment radios and computer equipment the are some defenders between
the nain area's destroy them all.



Hints:
-Hint 1 - get to the barn with the armory fast
-Hint 2 - there are a few AI designed just tobe a nusience thru out the entire
game you can kill them but they will come back so move your Buns....
-Hint 3- its best to snipe the perimter of each area in groups and use the helis to transport the snipers
-Hint 4 - Once the perimiters are clean you can move in on the compounds
-Hint 5 - there is the ranch compound , the warehouse and the church all heavilly defended.
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Last edited by bigsmellyfart; 11-05-2006 at 11:03 PM.
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