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Old 05-24-2019, 10:22 PM
Guest001 is offline Guest001
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Join Date: Aug 2008
Posts: 4,971

Quote:
Originally Posted by Baldo_the_Don View Post
Using stock maps with their .ain files is a workaround to an extent, sure, but doing that precludes you from moving any items ('cause you can't edit the .ain to reflect the items' new positions) or adding new items.

In other words, okay, you could make new missions on old maps, but that's a limit that'll get old really quick.
Baldo! You're exactly right about them getting old. They surely do and are.


The thing is I realized that many many years ago.


That's one good reason why I think we're all better off just starting from scratch and doing the best we can with what we know.


What can we do with the available attributes of the engine(s), rather than trying to replicate, thereby constraining creativity.
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