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Old 06-17-2022, 08:26 AM
Baldo_the_Don is offline Baldo_the_Don
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Posts: 531

Measure twice, cut once...

Although, realistically, if the ruler you're measuring many more times than twice with is a repair or demo request with a less than reliable distance readout on the HUD, you can't be too surprised to find that the 5m fence you've been calibrating your milliradian reticles on is actually 6m, give or take, depending on which 6-ish meter fence on the map you're actually using, leaving all that clever math you did ready for the recycling 'cause garbage in, garbage out.

Haste makes waste is another good one, so when you finally decide to take the time to research verifiable dimensions for the M1A1 Abrams and the HMMWV, you discover the wonderful, solidly rounded 1.8m from the inside of the left front tire to the outside of the right front tire on the HMMWV. There's also the sort of mudflap/fender foremost point of the Abrams that's 312" (7.9248m) away from the rear face of the brake light.

You have some serious zoom tweaking to do.

Then you have to redraw your rangefinders, using math to set the curve starting points instead of screenshots of a dude 100m or 200m away, and how about that?! The soldiers in BF2 are not 1.33m tall! They look more like 1.65m, which at 5' 5" still seems shortish, but not an oompa-loompish 4' 4 3/8" like you thought.

So that worked out for me today, so far. Tweaks on the P4L2BE pending.

Edit: screen069 makes the 1.65m soldier sort of clear. screen070 shows that the soldier, the space between the lines left of the soldier, and the green crosshair are all 19px tall.

Edit again: (screen072) I redrew the PSO-1 to require less magnification. I really can't draw it any smaller and keep the chevron chevron-shaped. The chevron is less bright and less blurred as well. This reticle used to be 4px per milliradian, it's now 3px, and where it used to be at 7.15x zoom, it's now 6.33x. I drew the numbers in a more authentic looking font, everything is generally more authentically formatted (according to the photo I have of the PSO-1 reticle), and I made the lines 50% transparent to imply they're finer than they are.

(screen073) PSO-1-1 with similar treatment on the chevron brightness, chevron blur, and line transparency.
Attached Images
File Type: jpg PSO-1_8.67x.jpg (527.0 KB, 20 views)
File Type: jpg PSO-1_200m.jpg (547.7 KB, 21 views)
File Type: jpg PSO-1-1_4.17x.jpg (491.8 KB, 20 views)
File Type: jpg PSO-1-1_200m_100m.jpg (478.4 KB, 19 views)
File Type: jpg screen068.jpg (505.5 KB, 20 views)
File Type: jpg screen069.jpg (568.6 KB, 19 views)
File Type: jpg screen070.jpg (461.3 KB, 20 views)
File Type: jpg screen072.jpg (494.8 KB, 22 views)
File Type: jpg screen073.jpg (481.5 KB, 24 views)
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Last edited by Baldo_the_Don; 06-18-2022 at 07:50 AM.
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