Originally Posted by Scott
Are you just changing a couple bytes at the end of the message string to the color the player is on?
I start of with collecting the player names and their corresponding team color.
The last three kill-messages are read every interval.
Of these messages, I isolate the killer and then it's just a matter of changing some bytes at the end of the messages.
Took me some time to get things right as I'm not really used to programming this low-level