Originally Posted by Scott
I am wondering what you mean by "Custom Server"? Can you elaborate on that a little?
If I understood the communication happening between the clients and server, I would be able to actually program my own server with custom logic.
The amount of custom logic would depend on what actually happens server-sided vs client-sided in the game.
However, this is probably an unattainable goal for me as even if I knew more about the encrypted communication, I would have to Google tons about 3d-mathematics.
I'm now working on an application that colors the kill-log (top-right of your screen in BHD) using the different teamcolors. This to see more easily who shot who