hi
my little bird heli is not acting right. ok,here is what i have
1. two areas #6 and #7
2. one little bird starting in area #6
3. waypoints set up as little bird waypoints running in a clockwise circle leading from #6 to #7 back to #6
4. ok,now in the event i have this:
Event 8: little bird takeoff
Reset after 30 seconds
Delay event 10 seconds
Triggers:
SSN 484 is within area 6 or
SSN 484 is within area 7
Actions:
Redirect SSN 484 to nearest waypoint in list 4
Change SSN 484 AI : patrol speed = 40 km/h
Change SSN 484 AI : combat speed = 40 km/h
Change SSN 484 AI : use waypoint Z
Change SSN 484 AI : AI state to Follow Waypoint
Event 9: littlebird landing
Reset after 30 seconds
Triggers:
SSN 484 is within area 6 or
SSN 484 is within area 7
Actions:
Change SSN 484 AI : patrol speed = 0 km/h
Change SSN 484 AI : combat speed = 0 km/h
Change SSN 484 AI : AI state to Land
Change SSN 484 AI : stop using waypoint Z
ok i an new to this so this is what is happening,
the little bird takes off goes to area#7 touches down for about 1sec........(does the desent count toward the pause,it is high at this point as it was at its victor or waypoint?)
then it follows the waypoints clockwise to area 6.
but,it is not touching back down in area #6.
so my probs upon taking off and going to the next area it will not land and rest there for any amount of time and of course the obvious in the initial area .......and upon rentering the initial area the waypoint does go into that area
thank you ,
i hope i have explained this in a way someone can help...so...................heeeeeeeeeeeeeeeeelp ps