View Single Post
  #4  
Old 05-07-2003, 11:53 AM
JimDirt is offline JimDirt
Registered User

Join Date: Apr 2003
Posts: 172

Send a message via ICQ to JimDirt
OK here is what i did in order.......
EVENTS (i had other things going on with trucks that is why im starting at 4 )
(4) THEN: redirect group 4 to WP 3-0 DELAY: 30
(5) IF: group 4 reaches WP 3,0 RESET :295 DELAY :35
THEN: change group 4 AI:AI state to land
(6)IF:event 5 has been triggered RESET:305 Delay:35
THEN:change group 4 AI:AI state to follow WP
(7)IF:group 4 reaches WP 3,8 DELAY: 10(hovering)
THEN:redirect group 4 to WP 3-9
(8)IF:group 4 reaches WP3,8
THEN:redirect group 4 to WP 3-9
(9)IF:group 4 reaches WP 3,9
THEN:change group 4 AIatrol speed =20km/h
(10)IF:event 9 has been triggered
THEN:change group 4 AI:combat speed=20km/h
(11)IF:group 4 reaches WP 3,0 RESET:355
THEN:change group 4 AI:AI state to land
(12)IF:group 4 reaches WP 3,0 DELAY:35
THEN:reset event 4
(13)IF:group 4 reaches WP 3,0 RESET:350
THEN:change group 4 AI:AI state to land
(14) SAME AS 12
(15) SAME AS 13
(16) SAME AS 12
(17) SAME AS 13
(18) SAME AS 12
(19) SAME AS 13
I had no triggers, and like i said it flys perfect till the 4th time it completes the loop , oh! and the waypoints loop,if i set it to not loop it would just hover after WP 21,,, hope this helps!!!! (dont know how the smiley got there lol)
__________________
MSI-K7n2-Delta
AMD-Athlon-XP-3000+-333fsb
Win-XP-home-sp 1
FX-6800-Ultra-256-81.95
Direct-X-9.c
SoundBlaster Live 24-bit
2048 Corsair pc3200-400mHz-DualChannel
MadDog-PurePower-550watt-ps
5000dn / 500up - Cable
Reply With Quote