View Single Post
  #3  
Old 04-03-2003, 07:53 AM
SnotMonster is offline SnotMonster
Registered User

Join Date: Feb 2003
Posts: 2

Hi
How about:

set the z value of the waypoint you want it to land at to 0
and set the velocity to 0 when it reaches that waypoint

NOTE: you may need to trigger the reduction in velocity before the waypoint to allow the space for the chopper to slow down and avoid overshootong the lz - eithe use an area trigger or put another waypoint in before the lz. you may have to move this about to get it just right

hope this helps
SnotMonster
Reply With Quote