Hi
How about:
set the z value of the waypoint you want it to land at to 0
and set the velocity to 0 when it reaches that waypoint
NOTE: you may need to trigger the reduction in velocity before the waypoint to allow the space for the chopper to slow down and avoid overshootong the lz - eithe use an area trigger or put another waypoint in before the lz. you may have to move this about to get it just right
hope this helps
SnotMonster
|