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Old 04-06-2025, 10:19 AM
Baldo_the_Don is offline Baldo_the_Don
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According to my notes, in DFBHD(TS), at normal difficulty (100 hp), any fall over 8.31m causes damage, and over 10.15m is fatal. 10.64m causes 128 damage, and is the maximum fall damage that can occur.

Please note: as best as I can tell, and I've researched this fairly thoroughly, the difficulty setting in DFBHD(TS) changes nothing but the single player's hit points, between 50, 100, and 200. I cannot confirm that AI is tougher, or if weapon damage is altered. I cannot confirm that the difficulty setting has any effect on multiplayer damage or hp values at all.

But I'm getting the impression you're saying you're not actually landing and taking damage, you're dying in the air without hitting anything. That shouldn't ever be a thing, short of falling into a 3D area trigger with negative health values.
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