Thread: [DFBHD] Baldo's New M60 Sight
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Old 08-20-2024, 01:06 PM
Baldo_the_Don is offline Baldo_the_Don
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Thanks, Menrva. I work slowly, but carefully.

Like this:







I never really had strong feelings about the 1.25x magnification that DFBHD(TS) has for sighted weapons. Or is it 1.34x? Well, it tightens the default horizontal FOV from 80° to 64°, but I may have made screenshots at some point, counted pixels, and found that everything gets 1.34x bigger.

But enjoying the 2x (2.3x) mag. I put on most sighted weapons in the DFWIQ and SFOD mods I experiment in, I'm now of the opinion that 1.25x (1.34x?) is not really enough for the effort it must've taken to put it in the game.

Maybe. The default HFOV in Comanche 4 is 64°, and DFBHD is built on C4, so maybe the FOV expansion to 80° was the necessary effort. * shrugs *

Attached to and inserted above in this reply is a screenshot I made in the version of the TIOCoop92 mod I've edited for my single player enjoyment, including a rework of the optic on the AUG in the mod, and today, I added a correctly scaled and accurized adaptation of the EOTech XR308 reticle.

Okay, I've never confirmed that the cross on the reticle is 20 mrads (68.75 moa) wide with a 10 mrad (34.38 moa) gap, but that's what makes sense to me. The reticle center is zeroed at 300m, and the three dots beneath that are as close to the 600m, 900m, and 1200m POIs as I could get them at the resolutions I'm dealing with. You may notice a dot to the left and two dots to the right of the drops. Those represent the '.6', '.9', and '1.2' labels that are not legibly reproducable at 1.25x (1.34x?) zoom at any supported resolution in DFBHD(TS).

Under laboratory conditions (0 error, 0 recoil), I hit the tall practice target with consistent headshots at 300m, easy center mass hits at 600m and 900m, and I can't really see the target at 1200m at 1.25x (1.34x?), but I can through the 4x (4.77x) binoculars, and after setting the 1200m POA where I kind of think I saw the target through the peepers, I take the shot, switch back to binos, and watch it explode. Groovy.

But...

I tried something again today. The ammo.def has a drag value in every entry. That value is always 1, far as I know, but I changed it for the AUG in the TIOCoop mod. The original mod gives the AUG 7.62mm NATO, at some ridiculous velocity that's murderously fun in MP, but challengingly unfun from the AI in SP. And WikiPedia says the AUG is not chambered in 7.62mm.

WikiPedia does say the AUG is chambered in .300 Blackout, though.

Gathering further values from WikiPedia, I edited the ammo velocity to 680m per second, as one form .300BK has, and centering the AUG's boresight on the top edge of a target 440m away, I tediously trial and errored tweaks to the drag to get the POI about 100 inches (2.5m) below the POA.

Later realized the test rifle producing the WikiPedia values was likely zeroed to 100m, maybe 200m, not aimed to boresight, so I overdragged the ammo, but the point became moot.

After locking the drag to 0.989, I edited the POAs in the targa to match the POIs, got a shockingly low POA for 900m, and realized the bullets were slowing too much and falling to the ground at 1000m to 1100m, regardless of how high I aimed.

I thought, "That can't be right." It wasn't.

I fooled around and came up with drag 0.995, arbitrarily, edited the targa to fit that, and that's what's in the screenshot.

You may see why I chose the XR308 reticle. The targa has two empty pixels between the 300m and 600m POAs. If I attempted a correctly for 1.25x (1.34x?) scaled ACOG, I'd have to fit the 400m and 500m POAs in those two pixels. The XR308, with its 300m drops, makes 1.25x (1.34x?) fit a bit more comfortably.

I'm a Gen-X metalhead. I'm not like other guys. I'm nervous and my socks are too loose.

This reticle is tight as possible, loose as necessary, and I like it.

But messing around with drag in DFBHD(TS) is a slog. The margins are too tight to be called margins. Anyone with a little shop experience would feel 'tolerances' would be a better fit.

Literally thousandths.
Attached Images
File Type: jpg TIOCoop_AUG_XR308.jpg (330.1 KB, 52 views)
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Last edited by Baldo_the_Don; 08-20-2024 at 04:56 PM.
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