Thread: WAC Limits?
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Old 07-25-2024, 12:41 PM
Oscarmike247 is offline Oscarmike247
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Quote:
Originally Posted by Baldo_the_Don View Post
My experience is that activating the 'Designated Mission Area' checkbox on several area triggers means that the game can treat them all essentially as one area trigger, so instead of a separate 'if group 1 is not in area X' event trigger for each of the large mission areas, a single 'if group 1 is not in the designated mission area,' will do.

At least I swear I remember pulling that off in a map once.

As for inverted area triggers, if you travel in any direction far enough in a NL game, you will warp through to the other side of the map. In Comanche 4, I figured out that if a map had a single FARP, and you flew 32768m away from it and landed on any random spot on the terrain, you'd repair and rearm, so I used a trick in a map or two where I'd insert a FARP in a corner of the terrain 32km away from the play area, and you could touch down anywhere to rearm and repair.

Basically, within about 4m and outside of 32768m of the center of the FARP marker was a health and ammo area trigger.

I remember seeing warnings about area trigger marker placement at some point, something about making sure the marker with the higher SSN is northwest of, and at a higher Z than the other marker in a 3D area, and it may be that in older NL games, that placement could invert the area trigger, but I know for sure that doesn't make a difference in DFBHD.

But an inverted area trigger would be useful trick for a mapper to have.

Has anyone ever tried maybe giving an area trigger a negative number? Like 'if group 1 is in area trigger -2'?

I guess in most cases, instead of inverting the area, you just invert the logic in the event to say if not in area x. But I could have sworn that using "designated" meant that it would trigger if the player or AI was outside of the area. Maybe I have that mistaken.

Not sure about the negative number, but I don't think it would work that way. would be interesting to try.
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