I've never heard of the 'enter' or 'leave' (I guess they're called) logic gates. They sound immeasurably useful.
Excellent find, OM!
Something I always wished was possible as a trigger, and you might know if this exists, is when Group X is not outside of area Y. As in, if all members of Group X are in area Y. 'Cause I've seen a lot of coop maps that end when a player is in the area trigger around the extract vehicle, and I always thought it'd be better to trigger the mission end when all the players (all players, on both teams, in an MP map are in group 1, by the way) are in the area trigger, you know? Or, 'If group 1 is not outside of Area "Win."'
Ever seen something like that?
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